Cross product
https://en.wikipedia.org/wiki/Cross_product
where:
- θ is the angle between a and b in the plane containing them (hence, it is between 0° and 180°)
- ‖a‖ and ‖b‖ are the magnitudes of vectors a and b
- and n is a unit vector perpendicular to the plane containing a and b, in the direction given by the right-hand rule (illustrated).[2]
If the vectors a and b are parallel (that is, the angle θ between them is either 0° or 180°), by the above formula, the cross product of a and b is the zero vector 0.
Direction[edit]
By convention, the direction of the vector n is given by the right-hand rule, where one simply points the forefinger of the right hand in the direction of a and the middle finger in the direction of b. Then, the vector n is coming out of the thumb (see the adjacent picture). Using this rule implies that the cross product is anti-commutative; that is, b × a = −(a × b). By pointing the forefinger toward b first, and then pointing the middle finger toward a, the thumb will be forced in the opposite direction, reversing the sign of the product vector.
As the cross product operator depends on the orientation of the space (as explicit in the definition above), the cross product of two vectors is not a "true" vector, but a pseudovector. See § Handedness for more detail.
Names[edit]
In 1881, Josiah Willard Gibbs, and independently Oliver Heaviside, introduced both the dot product and the cross product using a period (a . b) and an "x" (a x b), respectively, to denote them.[9]
In 1877, to emphasize the fact that the result of a dot product is a scalar while the result of a cross product is a vector, William Kingdon Clifford coined the alternative names scalar product and vector product for the two operations.[9] These alternative names are still widely used in the literature.
Both the cross notation (a × b) and the name cross product were possibly inspired by the fact that each scalar component of a × b is computed by multiplying non-corresponding components of a and b. Conversely, a dot product a ⋅ b involves multiplications between corresponding components of a and b. As explained below, the cross product can be expressed in the form of a determinant of a special 3 × 3 matrix. According to Sarrus's rule, this involves multiplications between matrix elements identified by crossed diagonals.
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