Unity Raytracing documents

 https://forum.unity.com/threads/wip-sdf-3-real-time-ray-tracing-distance-fields-dfao-and-soft-shadows-for-unity3d.1155401/

https://www.gsn-lib.org/apps/raytracing/index.php

https://medium.com/neosavvy-labs/webgl-2-0-ray-tracing-34866baca7c1


Unity ray tracing

https://github.com/langep/unity-ray-tracing-gpu-shader


https://github.com/gillesferrand/Unity-RayTracing


https://github.com/cdrinmatane/SSRT


https://github.com/PreyK/Unity-SSRT-lighting-sample


https://docs.unity3d.com/Manual/SL-UnityShaderVariables.html


LinearEyeDepth

https://docs.unity3d.com/2019.3/Documentation/Manual/SL-DepthTextures.html


rsqrt

https://github.com/MicrosoftDocs/win32/blob/docs/desktop-src/direct3dhlsl/dx-graphics-hlsl-rsqrt.md


fixed Luminance (fixed3 c)Converts color to luminance (grayscale).

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