Unity Raytracing documents
https://www.gsn-lib.org/apps/raytracing/index.php
https://medium.com/neosavvy-labs/webgl-2-0-ray-tracing-34866baca7c1
Unity ray tracing
https://github.com/langep/unity-ray-tracing-gpu-shader
https://github.com/gillesferrand/Unity-RayTracing
https://github.com/cdrinmatane/SSRT
https://github.com/PreyK/Unity-SSRT-lighting-sample
https://docs.unity3d.com/Manual/SL-UnityShaderVariables.html
LinearEyeDepth
https://docs.unity3d.com/2019.3/Documentation/Manual/SL-DepthTextures.html
rsqrt
https://github.com/MicrosoftDocs/win32/blob/docs/desktop-src/direct3dhlsl/dx-graphics-hlsl-rsqrt.md
fixed Luminance (fixed3 c) | Converts color to luminance (grayscale). |
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