Object->SetupAttachment !!!

//OverlapBound->AttachToComponent(OverlapRoot, FAttachmentTransformRules::SnapToTargetIncludingScale);



AttachToComponentはConstructorの時にちゃんと起動できないのでSteupAttachment
を使って付ける必要がある!!


OverlapBound->SetupAttachment(RootComponent);

댓글

이 블로그의 인기 게시물

About AActor!!! "UObject" has no member "BeginPlay"

UNREAL Android build information

Shader informations nice blog ~ ~